haha nice workaround!
D’oh! Thanks lo! I was actually doing it wrong with maxscript… I was doing this: on test_move resized theSize do ( btn_test.pos[1] = theSize[1] -…
I’m afraid you cannot change buttons position after the dialogs creation, at least not with maxscript. :banghead: If anyone can quickly show me an exa…
oh! Great! I’m sure this will come in handy quite soon!
I’m creating a script that needs to check for other “installations” of the same script in other 3dsMax installations. So I got the path to the 3dsmax….
j83: On a 64-bit Windows install, the 32 bit path would contain (x86) in its name (by default), and the 64-bit path would not have “(x86)” in its fi…
well, (getDir #maxroot), gives you the full path to the 3dsMax root folder, doesn’t it? So I assume that I could replace that with any other 3dsMax r…
MrJonathan: ( max32file = (getDir #maxroot) + “max32.task” max64file = (getDir #maxroot) + “max64.task” if ((getfiles max32file)…
Why not just weld with a value of 0,01? Shouldn’t that work on your example mesh?
Oh so you are saying I could theoretically turn on dialogmonitorops before, then let it wait for the missing bitmap window to pop up and close it as s…
aha! thank you very much! I think I read something about -silent mode, but that was only for the command line, quiet mode will do just fine Now I’ll…
I already tried it, seems that whatever script you want to run using filePreOpen will affect the “previous” scene rather than the scene you are about …