Today I installed VS Studio 2010, and recompiled dlx with v100 Platform Toolset. Also I reinstalled fresh 2014 SDK. By the way there is no 32bt versio…
I checked now. 3ds Max Design 2014 x64. SDK is also for x64. I ignored VS toolset recomendations so I will try to install old toolset. I hope this wi…
But 2014 (not design) worked without issues. Strange. Anyway, does VS studio version matter? I compile in 2015.
Ok, thanks. Hope Klvnk will see this post
Those 2 functions inside dlx are used only by my scripted tool and both return some mesh data and that’s all. Scripted tool will be killed before dlx,…
I know what are you talking about. Thanks to Jorge Rodríguez (PolyTools3D) I have this algorythm And thanks to you I have a better idea to set vertic…
Wow. How did I miss SetVertexPosition, shame on me. But is this method usable for rotation and scale UV Shells as well? I think it needs some transor…
Thanks. My Unwrap tools script already have ~4k lines of code Randomizer is one of them. That is why I need Unwrap solution.
Thanks for an explanation, Denis. Actually I fixed my script by using local undo scope inside functions and now it’s better than before. And no errors…
Why Edit_Mesh and not Edit_Poly? This is for EditPoly modifier. ( local matId = 10 local ep = modPanel.getCurrentObject() ep.materialID…