nathanwallis
@nathanwallis
New Member
Joined: Feb 15, 2024
Topics: 6 / Replies: 7
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RE: Scrubbing

Thanks, I figured it out. It was actually that I hadn’t checked in particle flow to animate the shape of my instance. Silly me, still weird how it d…

19 years ago
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19 years ago
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Replies: 2
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RE: Flame Spawner

yeah sure, i saved over my original file but this is the rendered version of the second wire movie i posted. (900KB) Its using afterburn for the fl…

19 years ago
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RE: Flame Spawner

Me again, Couldn’t help myself and made another animation Cya, Nathan

19 years ago
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19 years ago
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19 years ago
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RE: Nothing rendering

Also is it just something that I have to accept in MAX if particles slip through a deflector??

20 years ago
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20 years ago
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Replies: 3
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RE: pflow particle collision

hey, bobo suggested to use particle flow tools as it provides a way to lock / unlock particles to the surface. Haven’t tried them yet, need some $$$…

20 years ago
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RE: pflow particle collision

Howdy, Yeah you did, thanks for that!!

20 years ago
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RE: pflow particle collision

Yes, i have watched his tute on his website…no disrespect to allan but I was hoping to take his system a little further, in the hope that I could get …

20 years ago
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Replies: 6
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