it’s not open-source, but the code is very simple, no special thing: class KFX_RE_Interface { // some stuff }; class KFX_RE_Light_Group : publi…
that’s strange :hmm: i implemented RE in my renderer and never encountered such an issue. 3dsmax will manage these bitmaps properly, no extra thing ne…
did you mean even after enabling the elements, their PBBitmap::bm field are still uninitialized?
you should enable the elements, i found that appleseed always disable them: IRenderElementMgr* re_manager = GetCOREInterface()->GetCurRenderEleme…
have you tried the Progress Bar Display? you can put the progressStart at the beginning of your script and put the progressEnd at the end. the progres…
it seems no universal approach to achieve it. for VrayHDRI or anything else, if i want to retrieve some info of it, i will first get its classID and p…