Sorry mate, its not working for me. Just create 10 spheres and run your script. If i set the start to “0” and the end to “30” i get doulbe distribut…
Hey guys sorry for the ultra late answer. Track thanks for the new support. Its very strange mate, but i seems that your script is not able to distr…
awesome script mate… I use Mental Ray but the other functions are really good! Thanks for the link. I really appreciate it. cheers NAIK
Holy moly… thanks mate – works perfect. One thing i have recognized is that although we have now unique ObjIds that some object got the same color w…
Sorry mate, when i copy your code to the Maxscript window and select all line and evaluate it i get this #{} #() OK #(1, 2, 3, 4, 5, 6, 7, 8, 9, 10…
Thanks for the code mate, but its not working 100%… i get this error message – Syntax error: at ), expected <factor> – In line: ) Also, i t…
My little tiny code is workign fine so far. But i need to implement some decent code for checking if one Object Id has already been given to an object…
hey mate, what is Obj ID I have no idea. Every node in scene has a unique handle <node>.INode.handle (see Node Handles in MXS help), right c…
Nope. Copied R_Tools folder to: C:\Program Files\Autodesk\3ds Max 2010\Scripts so… C:\Program Files\Autodesk\3ds Max 2010\Scripts\R_Tools Copied R_B…
seems not to be compatible with Max (Design) 64 Bit 2010…
hey guys, i have tried to install that script. But it doesnt work. I get the error message – Type error : logical or requres BooleanClass, got:1200 …
Flex modifiers are history dependent. It could be that the lag is from max having to recalculate all of the flex data on every frame up until the fram…
Thanks Paul! Its kinda strange that when i enable all modifiers at once that Max hangs for 15 secs… I mean my scene is not heavy, just four letters …
Thanks mate! Thats exactly what i was looking for… cheers NAIK