macroScript TEST_MacroDialog Category:”TESTS” buttonText:”MacroDialog” toolTip:”MacroDialog” ( rollout mcrrol “Macro Dialog” width:200 ( label lb …
MZ: iBipDriver.BeginModes(BMODE_MOVEALL, 1); iBipDriver.SetBipedPos(com_pos, 0, com_node, true); iBipDriver.EndModes(BMODE_MOVEALL, 1); Problem e…
True that, especially IK-FK at the same time is my favorite.
long time ago I emailed Autodesk guys and told the why you don’t update-change-remove some parts of the max for rigging, for example why we need HD IK…
Yea! I think I’m the last person in the planet earth who wants to develop biped it was called BipMaster some day… I don’t know why name of the class…
I figure it out! This works while biped COM is selected.
Thank You! About the Corona renderer, I couldn’t find any “GI” option. the only method I found is to make “pass limit” to 1.
Is seems the “Baked Textrue”, create a plane with material and a camera. then it will render separate passes. now question is how we can speed it up b…
“Baking Texture” is new one:
I just wants to make my own rig, but something like biped IK-FK functionality. I mean if you move the hand is IK and if you rotate the arm is FK. both…
ha ha , so this is nice!
So you think it dosn’t make any change in performance? because I want to change so many things in the scene. my tool is a Pose Library.