MZ1
@mz1
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Joined: Feb 14, 2024
Topics: 169 / Replies: 649
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RE: C++ Optional Arguments

Like this? #include <maxscript/maxscript.h> #include <maxscript/maxwrapper/mxsobjects.h> #include <maxscript/macros/define_instantiat…

7 years ago
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7 years ago
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RE: C++ Pass objects as argument

I don’t get it, I just moved your code to a function. I should not create new instance of INodeTab? Would you please update entire code?

7 years ago
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RE: C++ Pass objects as argument

First I should create static library from it, Right? Because It doesn’t have. I saw the source code for the get_valid_node, I don’t want to raise erro…

7 years ago
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RE: C++ Pass objects as argument

I included <maxscript/maxwrapper/mxsobjects.h> and MaxNode is now valuable. But “get_valid_node” is still undefined, which library I should incl…

7 years ago
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Replies: 8
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7 years ago
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7 years ago
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Replies: 2
Views: 62
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RE: Max 2019 Struct bug

Fortunately it was solved in 2019.1.1.

7 years ago
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Replies: 2
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RE: Replace max file using windows.getChildrenHWND

Why you don’t use mergeMAXFile function?

7 years ago
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7 years ago
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Replies: 2
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RE: C++ Skin

I finally figure it out how to create a standalone project and include BonesDef functions! (I guess you know this already!, but I just want to confirm…

7 years ago
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