No. You can not compile 64-bit with C++ Express, but it does support warnings if code is not 64-bit compliant. That’s all it does for 64-bit. Yes. I …
I think the SDK is using some .NET extensions or something that you have to implement, and that would be easier done with VC then a third-party. I’ve …
The reason you can’t get the object the script controller is assigned to is because there could be instances of the script controller on many objects….
You could do the following (it’s a hack). Using object A make a snapshot to object B as a Editable_Poly. Move the vertexs on object B as you want. A…
Try removing it via the execute() command.
BlastCode is written in C++, and something of the same design in MaxScript would be very slow. Still, that would be very cool.
wohoo! Thanks kees! That was actually what I was looking for.
We’ve had problems with the PC modifier not releasing file locks on files as well. When the modifier is deleted. A instance remains in memory for the…
I wrote something that did the same thing, but wow! My version was way longer then yours. Some nicely compact coding there! Thanks. :bounce:
I find the documentation for the “expression” controller works with the MaxScript controllers, but they don’t document that the two are the same.
$myobject*.name = “new_name” or select $myobject* $.name = “new_name”