BebeteLANUITE: Oh god š® !! You swith in hyperspace mode, mathew That look great !! hahahā¦ thanks! I got child branches working for the nex…
Hereās another update. I add a group section for defining the properties for generating the geometry for the branches. radius: -> the starting ra…
nomed: I even got the time to test the script for some seconds and am wondering why the first branch always makes this turn to the root again? Th…
@dellis: You can post them here on the thread, or send them to my e-mail address. Itās on my website at the bottom of every page. @dutch_delight: If …
Forgot to reply to your question. Sorry. Can we call it āVine Generatorā or āVine Makerā or āVine Growerā. Something with vine. I am one of the wors…
nomed: The Interface is getting bigger and bigger and one should hope to find the buttons needed in this jungle when the scripting phase is done I …
BebeteLANUITE: Mathew, you go very fast. I canāt follow you. But iāll try I see you call the script āIvy generatorā. Ivy called it āIvy Spawnerā to…
Your first example has the list of edges sorted from least to most, and organized. Where as the second line as them in the winding order found in the …
I think you would want to use the edge visibily of the mesh to define the lines. Otherwise just create 3 lines for each triangle. (or 4 for quads).
Thanks guys, those are good approaches.
Anyone know Neilās website url? I canāt remember. Itās something āburnā I think.
Iāve added little more to the script. Root Anchor can now be a Point helper, spline shape, or geometry. if itās a pointer helper then it will spro…
BebeteLANUITE: I donāt understand very well what you want to do. Could you explain me ? I modify the interface to match our waitings. Iām think…
Thanks everyone for the cheers! @nomed: no problem! You can always drop in for a few minutes of help when you feel ready. Yes, I agree. You should…