I think you need to define a “on update” event handler for your scripted material. Max calls this even when it notices that the script has changed sin…
I understand what your saying, but I’m lazy :shrug: Having a little variable to check would be really handy. I solved my problem a different way in …
Thanks that will work. So it’s safe to assume that there is no system varaible to check then. To bad.
You could assign it a new controller, or try assigning it “undefined” (if that’s possible?) $mynode.visibility = bezier_float()
That’s an even cooler idea. Thanks.
That’s a cool idea. Thanks.
That importer can not be parameterized via MaxScript. It will use the settings from the “last time” it was used by a user. So if someone imports an O…
Hi Paul, I was trying to link a variable in the scripted controller to a custom attribute on another object. An attribute that was a node picker, but…
The script calculates the average center of each element, and uses that. But it’s not the boxes center. So if an element has most vertexs on the left …
It’s not, because the unify feature (which in the documation states it should work) doesn’t work the same way. It runs alone the surface of geometry f…
Thanks, I have finished the script, and ran it on my problem model. Here’s the before image of the model. Here’s the after image of the model aft…
Wow! Thanks for the source code. I had some playing around with MaxScript yesterday, and came up with this function. It calculates the center of the …