musashidan
@musashidan
New Member
Joined: Feb 15, 2024
Topics: 4 / Replies: 8
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RE: Normal map Viewport Shading 3d max 2013

Have you tried disabling Gamma/LUT in the preferences?

12 years ago
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RE: pipe maker script and collision detection

great idea.looks very cool. Although i should think that your average plumber wouldn’t be as enthusiastic.

15 years ago
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RE: maya xy shrinkwrap MEL

cheers Eric,i just spent the last hour trawling scriptspot and didn’t come across this. Paul Hormis’s site seems to be down these days which is a pity…

16 years ago
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RE: maya xy shrinkwrap MEL

i apologise.i’ll elaborate(.i’ve never used maya in my life but have seen this melscript in action.) Basically it will conform the verts of a low res…

16 years ago
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RE: Floating dialogue

Hey EEk,thanks for the feedback,i’m a fish out of water in the maxscript forum.I almost feel like an intruder!:)I just thought this would be the best …

19 years ago
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RE: Floating dialogue

Precisely EEK,only trouble is,scripting and me=chaulk and cheese! I was just wondering if it was possible or if maybe there was a workaround for a non…

19 years ago
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RE: Floating dialogue

Thanks,but the control board is created from shapes in the viewport and wired through reaction manager to animate facial morphs.I was wondering if the…

19 years ago
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19 years ago
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RE: CgTalk Maxscript Challenge 002: "Split it up"

you could use the shell modifier and collapse.

20 years ago
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