Thank you, this helped me a lot, because for some reason, I couldn’t find this function in the MaxScript Help…
Thank you, gw.getViewportDib() was the function that I was looking for!
if I create a box and clone it as an instance to another box, then InstanceMgr.GetInstances will give the same result for both boxes: $Box:Quader02 @…
No, the ‘PS20_Specular’ is not important, it was an example. I want to know how I can read this technique name as a string (instead of a number) by u…
I thought about that, too. But wouldn’t that be the “bounding sphere” of an object? You have to go though all vertices and then calculate the center p…
Thank you again for your help! This script works with a cube and also if the cube is rotated in the scene. But some objects don’t have a bounding box …
Thank you for your posting. Your function works fine for objects with bounding boxes that are aligned to the axes of the current coordinate system. Th…