MrPingouin
@mrpingouin
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Joined: Feb 14, 2024
Topics: 5 / Replies: 57
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RE: How delete key in subAnim Spline?

Let’s consider you’re working with a spline named Line01. There’s a useful command that you should that can help you to find the answer, it’s “show”,…

13 years ago
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RE: Simply question

You can also avoid repeating the copy line, like this : Considering you’ve selected the object you want to clone. copies = #() for i = 1 to 3 do …

13 years ago
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RE: instance Target Spot

Use “maxOps.cloneNodes”. For example, with just the spot selected, this code works : maxOps.cloneNodes $ clonetype:#instance

13 years ago
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RE: Controller Condition issue

isKindOf compares the class of the first parameter to the second parameter, and returns true if they’re the same. Another way to write it would have …

13 years ago
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RE: Maxsctipt Substrings

Moreover, the “-4” doesn’t make sense to mxs, as you’re dealing with different types of variables (strings and integers). There’s other ways to do th…

13 years ago
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RE: Maxsctipt Substrings

You can use “getFilenameFile” getFilenameFile maxfilename See “File Name Parsing” in the mxs help file.

13 years ago
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RE: Key object one time

Well, my code won’t work this way. You first have to use the controller.keys arrays to know what is the lowest keyframe. And then apply your keyfram…

13 years ago
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RE: Key object one time

What kind of transformations are you looking at ? One solution would be to use the controller.keys value, as it returns an array of all the keyframes…

13 years ago
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RE: Are Key Values only holding a Key index?

I don’t think so. I guess it’s kind of an OO conception, such as : a keyframe doesn’t have to know what is its index in the controller on which it’s …

13 years ago
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13 years ago
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RE: [MXS] Unwrap_UVW – texture mapping animation

Can you precise which parameter of which modifier exactly you want to animate ?

13 years ago
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RE: Backburner Commands/Instructions

Well, for instance, I’ve written an alternative to 3dsmax’s IFL format, we had some issues over here. The tool uses the #preRenderEval callback to up…

13 years ago
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RE: Backburner Commands/Instructions

Are you sure about that ? I’m sending jobs to the backburner with preRenderScript set to a specific mxs file of mine, and I’m pretty sure that all th…

13 years ago
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RE: How do i select the highest positioned Vertex of a mesh plane?

Here’s one way to do it : 1- You can use “nodeLocalBoundingBox()” on your noised box (maybe collapsed as a mesh first), it will return you the highes…

13 years ago
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RE: run script between frames on backburner job?

What you can do is assign to your render a preRenderScript. This preRenderScript will register a #preRenderEval callback with the function of your ch…

13 years ago
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