Indeed, nice one denisT, thanks. For the #select issues, here is the main issue : as soon as an object is in a hidden layer, it’s not selected.
Ok, here’s another version that could work. This one works with #autoRenameDups, AND hidden layers (as we’re not using #select). objNameToMerge = ge…
This is damned crazy. In my case I have to do this but handling duplicates. One workaround I found (but I have to check if it’s correct), is to use …
Try to look for “Wire parameter”, but in 3dsmax help, not mxs one.
Try looking for the “format” command. Here’s an example : format “% : % ” valueName value But as DenisT was saying, this doesn’t copy the keyframes …
fn getRotationData node range: = if isvalidnode node do wow, I never saw this syntax
If you please, that’d be great.
sliderTime = f –it give me error Unable to convert: to type: Time You exactly have spotted the error. You should be able to find the good syntax. Re…
How do you write your for loop ? I don’t need all the lines, just the beginning with the slidertime line.
I was expecting you to write the error message, it means that you’re following the good way The thing is, the values you are storing in the array ar…
Here is the main idea : You are parsing all the frames between keystart and keyend. We have the ability to know where keyframes have been set, using…
You can check your controller keys array. Try using : $.position.controller.keys $.rotation.controller.keys
Yeah, it’s the same thing with scripted extended modifiers. I remember using something like this in one of my projects, try searching more information…
Have you tried working the keyframes TCB ? There’s several ways to avoid the interpolations set by biped, for example setting the Continuity to 0 on …
Can you be a little bit more specific ?