Moosley
@moosley
New Member
Joined: Feb 15, 2024
Topics: 13 / Replies: 90
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RE: Texture Baking Question?

Have you set your renderer to Mental Ray before baking ?

17 years ago
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RE: Adding bitmaps?

Compositing bitmaps in Maxscript is slow, I’ve written a couple of functions which scale and composite bitmaps but they are slow on the larger maps. …

18 years ago
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RE: Rounding off to nearest increment?

ha ha, oh yeah nice spot on the typos! Just knocked it up in 5 mins locally here and cut’n’pasted into the post, looks like I missed a couple of vari…

18 years ago
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18 years ago
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RE: Rounding off to nearest increment?

Try this fn RoundToIncrement valfloat valIncrement = ( result = 0.0 ratio = valfloat/valIncrement as float modDir = (mod ratio…

18 years ago
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RE: Testing for intersection of objects

One way might be to test for the intersection of the bounding spheres of your two objects, something like: pPos = particle position oPos = obj.cente…

18 years ago
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RE: proper use of structures and what are they good for

Hi! Pretty much the same thing as d3coy said I use them to store massive amounts of face, vert and material data (including arrays of structs withi…

18 years ago
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RE: A pre-cursor to MaxScript?

You should just jump in and start trying to do stuff, that’s the way I learned, by thinkning, ‘I wonder if there’s a quicker way to do what i’m doing’…

18 years ago
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RE: Extending the Pick button

Alternativley, create 2 rollout objects: one pick button and one normal button on top of each other then simply hide or unhide each one depending on t…

18 years ago
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RE: Group Pivot Point ?

Also, objects have a .center property so you can use [obj.center.x, obj.center.y, obj.min.z] to get the objects center bottom.

18 years ago
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RE: Quick Selecting

something like: objSel = for o in objects where matchpattern o.name pattern:(“*”+editBox.text+”*”) collect o if (queryBox “Unhide Hidden Objects?”…

18 years ago
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RE: custom elements render. Occlusion passes.

Well I work in the games industry, so I guess that’s kind of a virtual playground

18 years ago
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RE: custom elements render. Occlusion passes.

Yes you should be able to do that… I’ve written a tool which handles the rendering of ambient occlusion and shadow maps on objects using render to te…

18 years ago
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RE: Surface Cracking in maxscript?

You could possibly write a script to fracture an object using a texture, then use reactor to animate it…

18 years ago
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