collapsing the modifier stack? select an object: maxOps.CollapseNodeTo $ 1 true Is that what you need?
when you are using the openFile function, you are actually opening the file as read-only text default mode:“rt” when you want to load the maxfile. Ch…
deleted thanks gravey
When I first read this I thought you were asking about the Devil’s button “Toggle Keyboard Shortcut overrides”…but you weren’t.
just type box() in the listener window…or if you have arguments like the position, scale do box name:”myBox” pos:[10,10,10]
Bingo. Unnecessary/Undisturbing, but an extra keystroke -Colin
Yes but here is your problem tempStr = “placeHolder” ; joint = “spine1” ; select ($tempStr +joint ) ;– this line won’t work …
Many thanks as well for all the help in the past 12 months!
Hey Gravey, if you didn’t inheritantly know that the .transform property existed on the gizmo how could you go about finding that out? Thanks for the…
I’ve also had problems with DOSCommand, as shane suggested, shellLaunch works better, also this kind of thing shouldn’t be too hard to do at all.
I tried it and believed it worked. Maybe it didn’t. I’ll check again.
by going to your animation curve editor, and selecting your box, or whatever has the bend modifier on it, and expanding it, you’ll see the track “angl…
Not really. It’s a custom attribute def. It allows you basically to store a variable on a node/modifier/etc, and then you are able to wire the spinn…
It’s the gospel that PEN preaches around here.
Looking good, can’t wait to see it in action