There is a built in button. On the material editor look to the middle right side of the pane with some colored spheres, it’s one of those buttons. O…
I’ve had problems like this as well, but Gravey is correct, try that!
ps, shorter for a=1 to 20 do ( for b=1 to a do box size:[10,10,10] pos:[a*45,b*45,0] wirecolor:blue )
you…are…mean.
What paul is saying is that it’s always “objectName = Small” anyways. It’s always a string, so adding additional quote brackets is serving no purpos…
fn replaceWordInString thestr theword toreplace = ( local instring = filterString thestr theword local outstring = “” for i=1 to instring.count…
Shane above says “userMap” functions, what he means is the “usedMaps” function, I forgive you. -Colin
put the code portion between “<code> </code>” tags, substitute <> for []
PM sent. -Colin
He’s incredible. getClassInstances() is also incredible.
Shane, EnumerateFiles does the same thing, albeit I wasn’t sure reedha knew about defining functions etc. I hesistate to use it because it always doe…
Some things to get you started get (almost) all the bitmaps in the scene by using GetClassInstances() thebitmaps = getClassInstances BitmapTexture…
This sort of thing wouldn’t be too hard to do. I can give you some startup and then others can help you from there, because I’m not 100% sure on what…
Ok, seeing as collapsing isn’t working, what you might try it to get the instance of the modifier and copy the modifier over to your new object. GetC…
Always welcome