trying it now, once again great work vScourge. I’ll let you know how it goes.
We use VRay exclusively for renderings, your method of looping through the props array is a great way of doing it and it should work for ours as well,…
here is my python error when running InstallComServer.py I installed python-2.4.1.msi from the python website… Registering COM server… Traceb…
Also: Here’s a suggestion: I would have the script detect if the user can use the python method or if it should use the mxs method. Nesting your pyt…
Absolutely vScourge, I think you’ve come up with a really great way of removing dupe scene materials! And am anxious to save time and energy using yo…
Some notes on my attempt at using this RemoveDupeMaterials script. The download .zip file on your website has comments for –getChecksumMXS and –g…
lol, I guess it makes sense? Nah, I don’t really understand it either, but it’s conforting to know I’m not the only one… -Colin
I would be curious knowing this as well.
mr soulburn is correct. Lookup “Multilistbox”, populate the listbox with the array of string names you want it to read and then based on the multilis…
You could write the interface to a rollout-floater and have it dock itself right next to the edit_poly modifier and change based on the user’s subsele…
scriptspot has a detriangulation script, check it out!
create a rollout and set to to modal:true
Looping through the geometry array might not be the best idea because if you have an renderable spline that has no material applied to it, it won’t be…
Delving into what I was getting at a bit further in the maxscript reference you will find “Edit_Poly.Select” convert your regular array #(1,4,6) to a…
this one took me a while it’s this theSelectedFaces = ($.Edit_Poly.getSelection #Face) as array will return the numbers of the selected faces in an …