Got it! Big thanks both of you!))
Got stuck again. I pass two arguments to my C++ function: an object and it’s Uvwrap modifier. Then I say: object->to_node() and modifier->to_mod…
Damn, I didn’t look into /samples folder, only into /howto, and there’s much more samples there, thanks for the tip! The help doesn’t seem very infor…
Thanks a lot! Yeah, the old RTFM rule, I know)) But in this case I didn’t know what exactly to search, what should be the search querry))
And how to convert some data type, like int or float, to value*? I’ve tried like this (Value*)&IntNumber but it gives memory access error…
Is it possible to make a Void function visible to Max script? So it returns nothing? Just modifies an array, for example? UPD: probably answered the q…
And another problem… debugger says something like “Information is unavailable, symbols for Maxcrpt.dll not loaded”, what can be done about it?
That worked! I totaly forgot about type converion… Very big thanks!
Ok, I maybe passing structs isn’t very good idea, but let’s assume I pass an array, how to get acces to an element of the array? [] operator doesn’t s…
Yea, this cntrl-click system is cool, but still my prog is better! What if your func lib is located in one file and you are working in another? Always…
Damn, no I didn’t know about it!))
Here is a link to VS project. Why not use MXS – reason 1, I wanted to practice with c++)) reason 2 – for me standalone solution is more convinient, i…
Got another question: do i have to restart 3ds max each time I want to test my plugin? Is there any quicker way? Is there way to unload a pluging to a…