mobeen
@mobeen
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Joined: Feb 15, 2024
Topics: 4 / Replies: 47
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RE: Nested Rollout in Scripted Material??

Try this rollout rollMain “Main Scripted Material” ( label lblMain “The main rollout” subrollout sr “Sub – 1” on rollMain open do ( addsub…

19 years ago
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RE: how get object group Head

czweb: how get object group Head? Use isGroupHead yourNode –where yourNode is a valid object node Please refer to docs first before u post you…

19 years ago
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RE: Pyramid builder script

To only draw cubes at perphery, simply provide a conditional inside the inner most loop just before you create ChamferBox like this if ((d==1 or d=…

19 years ago
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RE: detecting object in a scene?

Gibbz: no it was just an example. I want to find the lights currently… Oh ok. 3dsmax has some standard object sets like lights, objects, geomet…

19 years ago
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RE: detecting object in a scene?

What do you want to do??? Do you want to access all hidden nodes in the current scene?

19 years ago
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RE: detecting object in a scene?

You can access all lights in the scene using lights object set to iterate over all lights in your scene do this for l in lights do ( print l.nam…

19 years ago
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RE: How to modify only a class of objects in a selection?

Try this allLightsInSelection = (for obj in selection where superclassof obj==Light collect obj) select allLightsInSelection Hope this helps Mobee…

19 years ago
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RE: deselect node from selection – loop stops

[QUOTE=losbellos]Hey, – problematic loop for obj in selection do ( if classof obj == Targetobject then ( deselectnode obj ) ) There is no problem in …

19 years ago
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RE: Displaying Rendering effect in the viewport

Bobo made an awesome script called VolumePreview that does what u want check it out Hope it helps Thanks Mobeen

19 years ago
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RE: Merge all XRefObjects

Try merge <yourXRefScene> where yourXRefScene is an object of type “XRefScene” Search for “XRefScene Values” in maxscript reference for detail…

19 years ago
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RE: Script in scene file and run on scene open

Register your script as a filepreopen callback refer to maxscript reference topic General Event Callback Mechanism” for details. Thanks Mobeen

19 years ago
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RE: code works, but fails when in a button ?

Does maxscript compiler echo any variables on the listener??? Have a closer look at the listener for clues. See if there are any undefined variables. …

19 years ago
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19 years ago
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RE: Accessing maps in non-standard materials

A question Which channel do you hold the texturemap in your custom material ?

19 years ago
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RE: Export UV texture

I tried some objects like box sphere and editable meshes and they run ok on my pc. How have u modelled and textured the character. try this before run…

19 years ago
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