MiranDMC
@mirandmc
New Member
Joined: Feb 14, 2024
Topics: 21 / Replies: 69
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RE: Creating Faces from Vertices

You can use polyOp.createPolygon object vertArray

12 years ago
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RE: Mouse tool gets #abort while click camera viewport

I found out it happens while camera is placed at 0,0,0. It seems to be exception in mouse tool screen to scene calculations.

12 years ago
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Replies: 1
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RE: Keyboard or mouse global hook

Maybe not exactlty a hook, but way to capture global mouse events (so like-a-hook :)). Is it possible to get callback when keyes/device updated, inst…

12 years ago
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Replies: 3
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RE: Using controllers with scripted plugins – "this node"

I love your tips because of your pro level. I can’t understand two things: Why you have used: this.params.pickTarget.text = “txt” not just pickTarget…

12 years ago
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RE: Using controllers with scripted plugins – "this node"

Thank you for example DenisT, but what is NodeMonitor? Even uncle google haven’t tell me that.

12 years ago
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RE: Using controllers with scripted plugins – "this node"

I found what’s going on. I tried to use parameter type of #node, but seems no works how I supposed to. For obtaining current scripted plugin node I …

12 years ago
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RE: Using controllers with scripted plugins – "this node"

I wrote this function: fn getNode = ( local theNode = undefined local con = true — continue loop for obj in refs.dependents this where co…

12 years ago
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RE: Using controllers with scripted plugins – "this node"

Hmm, I have extra ‘s’ just in my reply. Seems my refs not contains member dependentNodes: Unknown property: “dependentNodes” in #Struct:refs( depe…

12 years ago
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RE: Using controllers with scripted plugins – "this node"

Error message says that there is no refs.dependentsNodes I’m using Max 9.

12 years ago
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RE: Scripted camera plugin, custom pan zoom dolly

Yes, I want implement similar functionality, but the problem is user interface. I wont to have extra dialogue floating around. I need to provide easy …

12 years ago
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Replies: 3
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