Unfortunately in 3dsMax headless mode (render mode), you are unable to use the save or export functions. You will need to pull a workstation license t…
Just checking the obvious, but you have reassigned production, material editor and active shade renderers to use anything other than VRay?
Hi Tim, Yep, tried both these options and all .Net objects are also disposed off prior to this as well. So, at the moment, it looks like a combo of gr…
Thanks guys. Higher res is indeed the challenge here. Anyway, after lots of testing by a colleague of mine + combined with a bit of a random thought/…
Hi Pete, Screen grab but at a high resolution, so after scaling down, the image looks good at something like 1024 768. Thumbnail size is no good for m…
You are trying to load a dll from a network drive (file server). It should work if you try to load the dll from your local c:\ drive.
On a different but still related note. I much prefer to capture all potential illegal characters at source. ie: use callbacks to capture any dodgy use…
Yep, this is essentially Denis’s code, so the local scope is ok as he says. What got me is that I’m using Max2011, so NO Nitrous is present and hence …
Hmmm…I wonder where you got that idea from Tim!
Using the 3dsMax SDK, I would build a utility plugin *.dlx which opens a socket connection to 3dsMax and then use something like python/ironpython (wi…
Doh. Why did I send you list view info when I meant to send tree view. WTF?! I meant “C:\maxroot\stdplugs\stdscripts\NET_TreeViewWrapper.ms” around l…
Tim, Everything you need to know including a great example can be found here: C:\MAXroot\stdplugs\stdscripts\NET_ListViewWrapper.ms Look for the lin…
Hi, Can I suggest you get in touch with ThinkboxSoftware.com as they are developing an Ocean plugin for 3dsMax as I write this. Its currently availabl…