Yes, I’m working with C++ SDK. Let me explain the problem: I have 4 image planes attached to cameras. I would like to setup each viewport to appropria…
The thing I was looking for was Reference Coordinate System not a pivot (SetRefCoordSys function). But there is still a question: coordinate system ch…
I’ve found solution. The main problem – i have’nt initialized texture faces Here is correct code TriObject *planeObj = CreateNewTriObject(); Mesh &a…
In max sdk there is a howto VS solution with ObjImporter project which uses TriObject class. But unfortunately uvs was not created int this project to…
Ok. We will focus only on max sdk implementation. Steps: Programmatically create geometry. Programmatically create uv coords for this geometry. Appl…
Sorry. I have found SetNodeTM function. But it’s strange that rotate function returns different result. Also, there is another problem. There is a max…