Because the variables exist only on btn1 picked event. Try this: rollout animateObj “Animate OBJs to a Special Position” width:320 height:230 ( loca…
( if isValidNode $ do ( setCommandPanelTaskMode #modify if isValidObj $.modifiers[Edit_Poly] then ( modPanel.setCurrentObject $.modifiers[…
The code expect an editable poly object or an object with applied Edit Poly modifier to be selected. If nothing is selected you will see the above err…
( selObj = selection[1] if classOf selObj == Editable_Poly then ( selObj.paintDeformAxis =3 selObj.paintDeformValue = 2 selObj.paintDeformStr…
Select the text you want to quote from the comment you want to quote and either hit the “Reply” button under the quoted post or hit the “Quote” label …
On Max2020 there is no issue with sphere objects.
Maybe the latest version of my tool. Video(1MB):
This line Klvnk: pos = getvert msh2 v; should be pos = getvert msh v; or a msh2 variable has to be used? With this the script works fine…
I am using few methods. Here is another video. Almost everything that I need is already added:
I am currently working on a script which does exactly the same. Will be released as soon as possible. Short video:
Sub-Object Selection Changed Callback 3ds Max SDK and MaxScript The reason the callback isn’t being removed is becase it is a change handle…
Thank you, Denis! Much better and elegant than using UIAccessors.
Download and check this script: