miauu
@miauu
New Member
Joined: Feb 14, 2024
Topics: 122 / Replies: 1116
Reply
RE: Is setAsBackground broken??

You already have the code: a = openBitmap @”c: emp est.jpg” setAsBackground a In 3ds Max 2014 those two lines sets the file path in the Viewprot C…

7 years ago
Forum
Reply
RE: Is setAsBackground broken??

Using your code I can’t set the BG image in 3ds Max 2014. But this works: open Viewport Configuration window go to Background tab check Use Files, s…

7 years ago
Forum
Reply
RE: Convert Line to SplineShape (IShapeObject to ISplineShape)

I am asking because I am curious which is faster when heavy spline(hundreds of splines, knots, etc.) is used – adding a modifier or attaching to an em…

7 years ago
Forum
Reply
RE: Convert Line to SplineShape (IShapeObject to ISplineShape)

Serejah: Thanks. I tried that too. That’s ridiculous how could I forget about edit_spline modifier . ln = line() addNewSpline ln addKnot ln 1 #cor…

7 years ago
Forum
Reply
RE: Convert Line to SplineShape (IShapeObject to ISplineShape)

Ugly, but you will have the line “converted” to splineShape. ( ln = line() addNewSpline ln addKnot ln 1 #corner #line [1,0,0] addKno…

7 years ago
Forum
Reply
RE: Is it possible to get data from SDK class using maxscript/dotnet/c#?

When I want to get the verts of all selected uv edges and then to restore the edge selection using the collected uv verts I have to select uv edges on…

7 years ago
Forum
Reply
RE: Is it possible to get data from SDK class using maxscript/dotnet/c#?

This function is from SDK: function GetTVEdgeVert index whichEnd = ( if ((index < 0) || (index >= TVMaps.ePtrList.Count())) …

7 years ago
Forum
Reply
RE: Is it possible to get data from SDK class using maxscript/dotnet/c#?

TVMaps and all data related to it: TVMaps.gePtrList.Count, TVMaps.geomPoints.Count, etc.

7 years ago
Forum
Reply
RE: include with doesFileExist

( — credit to James Haywood function DoesFolderExist f create:false = ( local val val = if (doesFileExist f) and (getf…

7 years ago
Forum
Reply
RE: include with doesFileExist

( script01 = “path 1” script02 = “path 2” if doesFileExisst script01 then fileIn script01 else ( if doesFileE…

7 years ago
Forum
Reply
RE: Convert unwrap edges to mesh

Different approaches leads to different results.

7 years ago
Forum
Reply
RE: Convert unwrap edges to mesh

Yes. Maxscript is not too fast in this situation, but sometimes even 30 sec is faster than doing all this manually.

7 years ago
Forum
Reply
RE: Convert unwrap edges to mesh

Before to answer me I ran the script. 3ds Max 2014. Plane 100×100 segments, 11658 selected uv edges. Time to convert selection to mesh edges – 374.03…

7 years ago
Forum
Reply
RE: Convert unwrap edges to mesh

HI! I suppose that you asked me a question in my blog about the speed of Transform Edges script. Can you tell me how exactly to test the script? How …

7 years ago
Forum
Page 34 / 83