Is there any way to store a custom shape in a script like that primitive maker or helper maker but instead shapes? I have just found this
Never mind, I know it is holidays,thank you for trying to help I already tried global and sub interface both result in an error.
thank you for replying. the problem is that this function is not to write how many I want, but to read the number of how many exist, as I showed in t…
Thank you for replying But I do not understand why I should try to put ” finalRender_stage_1″as a property? Any way it results an error: — Unknown p…
Again thank you very much for helping I am sorry the problem was the name( pattern:((“*” )+stnm) should be z.name+(“light” )+stnm) only nothing else…
thank you very much but for ss in selectionssets do (…) don’t result ss as one selectionset at a time it results all objects in all sets at once even…
thank you very very much ,I kept searching for properties of arrays to use but I never considered count, I don’t know why:blush:.
thank you for your reply
Very impressive work you did here. When I use maya I rarely use that similar function as I am used to 3ds max Editpoly but at least it is better than…