mhdmhd
@mhdmhd
New Member
Joined: Feb 15, 2024
Topics: 18 / Replies: 27
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RE: patch vertex animation

I guess I can’t, moving on.

13 years ago
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Replies: 2
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RE: Ui default value as variable ?

SwtchCtrl.modifiers[1].ArmCtrls.StretchDist=ArmLength This worked fine for me without using a default value at all but I cant find the difference bet…

13 years ago
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RE: Ui default value as variable ?

I tried the event but it doesn’t matter because it errors at opening the scene not the rollout. I also tried to assign the value “ArmLength” using Sw…

13 years ago
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RE: Ui default value as variable ?

It is a CA for a rig in an auto rig script , an arm to be specific, the default value of a stretch distance must be the length of the arm which change…

13 years ago
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Replies: 4
Views: 17
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RE: At time not working, I think

Thank you that worked for me but someone tells me what is wrong with the first method?

14 years ago
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Replies: 4
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RE: Friendly space switching

Thank you for your reply It is very informative My problem is that I learned most of rigging stuff from other rigs and from here but no available rig…

14 years ago
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Replies: 5
Views: 19
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RE: LoadSaveAnimation Core Interface

I have found from the listener a macro script function that save animation for a specific controller. (by the way one is supposed to find the direct c…

14 years ago
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Replies: 1
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RE: New subrollout when a button is pressed

This is how I tried to do it: parameters SpcP rollout:SpaceRollout ( SpcBlnd type:#float ui:MnSpc default:0 objs type:#maxobjectt…

14 years ago
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RE: New subrollout when a button is pressed

I want to make a space switch ui for my custom rig when I pick the object it creats a slider to control the weight of some controllers,How do I do thi…

14 years ago
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Replies: 6
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