soemthing that could be great to have is the optin to transfer not just the Uv’s based on the world space, but transfer the actual shape of an object …
dude, that is amazing, i’ve been trying to do that with the projection modifier and i have never managed to make it work…the video looks awesome, i wi…
Bobo: If you are neither, both will appear like gibberish yeah, that’s how i feel at every attempt on maxscript
dude, u are a genius it works like a charm, thnx so much! btw, i just tried twice with an edit poly instead of editable poly and it crashed max twic…
hey duuude how are things going? hope everything is fine, and merry chirstmas, thanks for the pos, I will check it out right now take care matey
awesome man!
hi guys Bercon u are doing an awesome job! keep them coming! I may have found a bug? when u create a raytrace material and then try to delete it u wi…
Hey Zbuffer, got it now, it seems that there are problems with editable polys so i had to convert to editable mesh, once i did that everything went we…
Hi there! awesome tip! but i have tried and it works with some objects and it doesn´t with some other…any idea about what could the problem be? thank…
not sure of that Arketip, the projection modifier transfers or projects textures from 1 object to another but u need to have uv´s in the object…what w…
yeah i´ve been wondering about that also, that could be a great tool to have…you can do it in Maya 8 but not in max ( at least that i´m aware of…) so…
awesome! Glad to see you back! btw is there any difference in the interface and so? it looks like before to me…? i installed the las helium from the …
thanks for that! It works! great! thanks guys!!