Mekamea
@mekamea
New Member
Joined: Feb 15, 2024
Topics: 67 / Replies: 114
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RE: SDK Camera Settings

Ok, but just speaking for just the IPhysicalCamera class. All of the functions within that class are Get, there are no Set functions for it. Are you s…

9 years ago
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RE: SDK Camera Settings

Thanks, I have found all the things I need Although, I have a small issues. Everything in IPhysicalCamera are all Get functions, so how would you set…

9 years ago
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RE: Python getElementsUsingFace?

Hi, I had the same sort of issue for detaching by elements. Which is all in this thread ! Hope this helps

9 years ago
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RE: SDK Missing maps

Hi, Sorry about the confusion. I agree, all the doc’s say to use the interface one, although, when I do, it comes back with no missing files … I’m not…

9 years ago
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RE: SDK Missing maps

Hi, Ok, but doesn’t that limit me to the 24 Mtls I can have within the mtleditor ?? As I want to get all the missing maps within the scene. Sorry, I m…

9 years ago
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RE: SDK Missing maps

Ok, I got it working with the Nodes, although, its super slow and only picks up missing mtl on nodes (so in some scenes its missing some/all missing m…

9 years ago
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9 years ago
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RE: SDK Weld Threshold

Sorry, I just didn’t have time to post it up yesterday ^^ The code is below: PolyObject* firstobj = PolyObjectFromNode(node, t); node->SetObject…

9 years ago
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RE: SDK Weld Threshold

Never mind, found it out

9 years ago
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Replies: 5
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RE: SDK Attaching PolyObjects

Ok, I have got it working and it works even better than I thought it would although, it is super slow. Trying to attach 750 Objects takes about 1 min…

9 years ago
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