Mekamea
@mekamea
New Member
Joined: Feb 15, 2024
Topics: 67 / Replies: 114
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RE: C++ Detach by Elements

Ok, I’ve had a look at the different samples and still can’t get this to work. I have been using the meshop.cpp and triops.cpp as references. They bot…

10 years ago
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RE: C++ Detach by Elements

Thanks, I shall check them out

10 years ago
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RE: C++ SetAffineTM()

Ok, I have added in a new ViewExp and it seems to have worked. The only thing is that it is still not redrawing the view. The Cube is now the angle it…

10 years ago
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RE: C++ SetAffineTM()

Yep, I have just checked and it is coming back True.

10 years ago
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RE: C++ SetAffineTM()

Thanks for the reply. I have tried using needs_complete_redraw_set(); to redraw the views but still nothing. I also used ExecuteMAXScriptScript(_T(“co…

10 years ago
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10 years ago
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Replies: 6
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RE: C++ SetViewType()

Ahh lovely, worked perfectly =] Many thanks

10 years ago
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10 years ago
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RE: ISpinnerControl and CC_SPINNER_CHANGE

Ahh I was missing the Print on my ExecuteMAXScriptScript … Silly me Thank you for all the help, got it working now

10 years ago
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Replies: 4
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RE: SDK Path Controller

Perfect, worked like a treat! Thank you very much for your help =]

10 years ago
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RE: SDK Path Controller

Hi, I have had a look at some samples, and they are using the same code you are to find the Path Constraint. Although, I am still unable to get it wor…

10 years ago
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