mbousquet
@mbousquet
New Member
Joined: Feb 15, 2024
Topics: 2 / Replies: 17
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RE: Dialog to Pick Multiple .max Files

Thanks, that’s a nice script to refer to. I decided in the end to just go with single file selection for the time being. Michele

18 years ago
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RE: Dialog to Pick Multiple .max Files

Thanks. It looks like TreeView ActiveX will do the trick. I’ll have to populate the dialog manually, oh well. Michele

18 years ago
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Replies: 4
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RE: Extending the Pick button

pickObject() is a pre-defined MAXScript function. If used with no arguments, the user has to pick by “hit” on scene objects. It returns the object pic…

18 years ago
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RE: SimpleObject problem

Can you upload the script as an attachment? That would make it easier to inspect. Michele

18 years ago
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RE: Finding out if an object is inside another

Collect is part of the for loop construction,and is used only with arrays. You are right, it is a powerful thing and will save you many commands and l…

18 years ago
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RE: get object's name

Hi, I’m trying to understand your question. When you grab the sphere to assign the controller to it, how are you accessing the sphere? You should be …

18 years ago
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RE: Render Manipulation

As regards the rendering properties, the only way I know of is to exclude individual rendering properties from that object. You can find these in the …

18 years ago
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RE: Render Manipulation

To make the text face the camera, how about a lookat constraint? look = lookat_constraint upnode_world:false pickupNode:$Camera01 upnode_axis:0 targ…

18 years ago
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RE: How to create a curve which follows the position of severals points ?

I’m not sure if this is what you’re looking for, but this is what you can use to build a line from some points. ( — Initialize line new_spline …

18 years ago
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RE: "Hot" material boolean property?

Thanks! Here’s a nice little script that removes all unassigned materials from the Material Editor, and replaces them with a gray standard material wi…

18 years ago
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Replies: 2
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RE: Looping and appending names?

Well, it depends where you want to get the text from. Just make sure that whatever you’re putting in the edittext .text property is actually a string….

18 years ago
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RE: Looping and appending names?

You’ve got two problems here: pBaseCh = getNodeByName (“baseCh” + (k as string)) pBaseMd = getNodeByName (“baseMd” + (k as string)) What if there is…

18 years ago
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