Mattrne
@mattrne
New Member
Joined: Feb 15, 2024
Topics: 14 / Replies: 25
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RE: Unreal camera in max

I’m making a big assumption that you are trying to use a mod editor (so apologies if you are not), but if you have access to kismet in your editor you…

16 years ago
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RE: Unreal camera in max

What do you mean by an Unreal Camera?

16 years ago
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RE: Performing a translation ini local space via wiring

Great thanks for the quick reply I’ll give that a shot now.

16 years ago
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RE: Performing a translation ini local space via wiring

Great thanks for the replies guys. I thought about doing what you suggested Paul and adding a new parent aligned to the bone, but unfortunately I can’…

16 years ago
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RE: I was no good at Math at school and still arent!

Cool I’ll have a look at that. I just got this working with the following; masterBone = $Bone_L_Clavicle elr = quatToEuler masterBone.rotation order:…

17 years ago
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RE: I was no good at Math at school and still arent!

Great thanks for that! Can I ask how you calculated X and K? i want to really get my head around this because I expect I will use this a lot!

17 years ago
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RE: Setting weight on controllers in a position or rotation list

wow I feel like a total idiot! I figured it out

17 years ago
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RE: Clamping values

Thanks guys! I ended up doing a function just like blue had posted, which works perfectly – i have been having bouts a severe brain fade today so it t…

19 years ago
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RE: Clamping values

Yep thats exactly what its doing. I’m going to be putting this as an expression controller on a bone, so i think what I’ll probably do is rather than …

19 years ago
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19 years ago
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Replies: 5
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RE: Querying bones in a skin modifier

PERFECT! Thanks Mr Neale.

19 years ago
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