There was some similar discussion here:
You could use getdir with any of the following system/user paths: #font | #Scene | #export | #import | #help | #expression | #preview | #image | #Sou…
You probably need to refer to it in the scope of the rollout name: progressbar_name.value =100 would error but rollout_name.progressbar_name.value =…
I don’ know if you’ve seen this, could be of interest… there’s a piece of software in development called Topogun just for this sort of thing. You mig…
That would be kind of counter productive in that you use proxies to keep the scene light. Having the source object in the scene still eats up memory …
Firstly there’s a big difference between one object with 100,000,000 faces and 100,000,000 objects. Objects require a far greater overhead, even if t…
You may have already seen that there is a “how to develop a scene browser using Treeview Active X control” in the Maxscript help. It also uses a …
Just the ticket. Thanks Paul.
I had a similar problem before where I was trying to weld spline verts in a loop, apparently it’s not supported.
It does indeed, thanks!
Not got max infront of me at the moment, but I think I already tried that method to no avail too. Can you cofirm it works? thanks
Might be worth looking under file/export, as max can already export .ase and .asci formats, which sound like what you’re after.