MatanH
@matanh
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Joined: Feb 14, 2024
Topics: 28 / Replies: 281
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RE: controlling point cache playback speed with object travel speed ?

As far as I know, the only way to solve things like this is by a script (or something more powerful) since this is history dependent. So I would add a…

12 years ago
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RE: How Can i merge objects by pattern?

You can use ‘getMAXFileObjectNames’ to get an array of object names in the file. Then collect only the names that match your pattern in a loop like th…

12 years ago
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RE: Manipulating the appearance of objects

It’s named AppDisplay and it’s here if you need it: but I would think of something simpler like a multi material and a material modifier to contr…

12 years ago
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RE: Wire,Script,Constraint,… which one is faster?

the simplest solution would be to use controller instancing, multiply curves and list controllers to create one way linear transformations like <co…

12 years ago
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RE: better MemStream.readblock

got you now, fixed it to something even simpler: while not ms.eos() and not token[1] == p1 do Thanks again.

12 years ago
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RE: better MemStream.readblock

I want to allow cases like this: fn foo = (print “foo”) but ignore cases like that: fn foo arg:(random 1 10 > 5) = (print (if arg then “A” else …

12 years ago
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RE: better MemStream.readblock

I finally got to try this out, and it gave me a big performance boost, so thanks for all the help! For now I will stay with the MemStream interface be…

12 years ago
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RE: better MemStream.readblock

Thanks a lot! I will try both of the directions and see how it goes. The problem with using stringstream is that this is just a part of a bigger syste…

12 years ago
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RE: better MemStream.readblock

Thanks dude, I didn’t know that was my bottleneck. The problem with your solution for me is the that I need to have the original string. The problem i…

12 years ago
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RE: Constant speed vs constant intervals

try replacing the moveKey commands with something like this: camKeys[i].time = newTime or you could iterate backwards like this: for i = camKeys.co…

12 years ago
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RE: Riddle me this….

here is my go: ( local sets = #(3,2,2) local currentValues = for i = 1 to sets.count collect 1 local all = #(copy currentValues #nomap) whil…

12 years ago
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RE: Making key in timeline

You don’t realy need wire parameters for that. You can simply instance the global track controller with the floater ui item controller. I would also l…

12 years ago
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RE: Select vertices from a shadow

you could do something like this: loop through all of the ground plane’s vertexes. 1.1 create a ray positioned at the vertex, directed at the light….

12 years ago
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RE: Calculating Surface Area

here is an idea, but I’m not sure if it will work faster. I’m talking about a situation where you want to know what is the portion of the view that an…

12 years ago
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