MatanH
@matanh
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Joined: Feb 14, 2024
Topics: 28 / Replies: 281
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RE: average Up vector randomly flips

The reason for your flip is because this is a concave vertex in your shape. The short angle between the edges is on the outer side of the shape. You c…

8 years ago
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RE: Selecting the baseObject in an instanced object

Try this: modPanel.setCurrentObject ($.baseObject) node:$

8 years ago
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RE: Remove unused bones from a Skin Mod

I also use this usually after converting skin wrap to skin. You could set weights to zero but I like to clean up useless thinds when I rig. I find it …

8 years ago
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RE: Remove unused bones from a Skin Mod

Yes this function is useful and I’ve been using it for years ( local weightThresh = 0.0001 local objs = selection as array for obj in objs do ( …

8 years ago
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RE: Assigning a controller to object hide property

isHidden is not an animatable property so you can’t do this. What you could do is to use a script controller to hide / unhide an object according to a…

8 years ago
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RE: HELP intersectRayScene !!

you could do something like this: ( struct s_Node ( obj, dist ) fn sortNodesFN node1 node2 = ( if node1.dist < node2.dist then -1 else 1 )…

8 years ago
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RE: read selection from array in multiple dropdownlists

you could use a function to get the current visible rollout in the rolls array something like: fn getVisibleItem rolls = ( for roll in rolls do ( …

8 years ago
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RE: Match one spline to another spline?

Something like this: ( fn evenlySpreadAlongAnotherSpline a b = ( local n = numKnots b for i = 1 to n do ( — calculate the distribution para…

8 years ago
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RE: Maxscript listbox help

( local exampleArrayOfStrings = #(“Test”, “Test”, “test”, “teSt”, “tEsT”, “test”, “TEST”) — this is a character sensitive method: local uniqueAr…

9 years ago
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RE: Updating a bitmap

Thanks guys, I’ll have to wait until tomorrow to test your solution but I’m sure it will solve the problem. I’ll write again if it doesn’t.

9 years ago
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RE: Updating a bitmap

Hey Denis, Thanks for the reply, however as I said, I can’t just use the bitmap from the capture. The snipet code I posted was just to ilustrate the …

9 years ago
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RE: Keep it positive

maybe something like this: $.pos.x = abs $.pos.x

10 years ago
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RE: Collect continuous selected edges/vertices in order?

Malkalypse: Hm… actually there seems to be a small issue with the convertEdgesToVerts function. Rather than trying to explain it, let me just use an…

10 years ago
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RE: Collect continuous selected edges/vertices in order?

this is pretty easy to do, we can simply convert every edge in the ordered edge group to verts and add them to the vert group if they are not in it ye…

10 years ago
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