You could also try an old script of mine: Plug-O-Matic It will take an editable mesh and turn it into a new object type. Unfortunately, this does no…
That is pretty cool! I can wait for your final release but if that is out, make sure to let us know! Directly connecting Python to MAXScript will make…
Bobo: It would be a pain to write (formatting code for a book is really tricky) and a bad business decision (few people would buy it). I am not goin…
Bobo: Even if you would print it, in what order are you going to read it? It is not linear, it is a hyperlinked document. I tried to export it to PD…
I agree that having a good text book on a subject helps a lot to put everything into context and get a bigger picture. I would love to see an advanced…
A quick question about that Zign thing (without looking at the BVH file): Does this indeed produce 3D (!) mocap data from a single camera? Thanks! – …
RustyKnight: My first instinct would be to write a whole bunch of functions that would iterate through the various material libraries, collecting th…
I’ll have to postpone this a little, right now I am working around this by sacling about the camera, thanks to a tip from Martin Coven. – MartinB
Not sure we are talking about the same thing. I want an “automatic” manipulator, like you get when manipulating a spotlight, not a “standalone” manipu…
Thanks for the comment! Fortunately, I am doing this setup just for me, so no complaints to be expected. So how would you go about scripting a verte…
I always wondered whether we could use something like CRC for comparing files, but haven’t found any tool to do so… Any ideas? – MartinB
AFAIK, both RayMeshGridIntersect and MeshProjIntersect won’t handle deforming objects well. Any static acceleration structure will have trouble with d…
Hope I get this right… A matrix3 value really is a 4×3 matrix (four rows). And a point3 value is a (1×3) row vector, therefore goes to the left of t…
PiXeL_MoNKeY: The Blur Version of the Onion should be, if I remember correctly, Maxscript only. -Eric AFAIK, it is MAXScript plus ActiveX (for th…