hi brad, just add the node as a variable in a script controller in max 8 (loose referenceing) you can then refer to the node in the script (can use fo…
sounds very interesting bobo – thats a dvd i would be interested in – can you reaveal what else will be covered on it? mark
modifiers are written in C++ and compiled, you cannot see them as maxscript (unless they are scripted modifiers) you can see the source in C++ in the …
got this off another board yesterday, and gave it a go – its pretty neat – nice job mark
$ basically tells max its looking for a node… mark
say you have an object named blah and an object named blahparent you want to link blah to blahparent $blah.parent = $blahparent
$blah.parent = $blahparent mark
hi, to turn the string back to a quat you could execute it blah = “(quat -0.164006 0.0264648 0.274527 0.94712)” bleet = execute blah $.rotation = bl…
i am working on two versions of animatable pivots atm, one using an xform modifer (and some other stuff) and another using script and expression contr…
j-man you cannot do it directly but there are certainly work arounds …
several already exist and are free, search for them, i think cebas released one of them there may also be scripts that do it mark
you can try edge constarints to slide loops turn on constraint to edges and move the loop mark
yeah got this sorted after some persistent fiddling, seems it didnt like the undo context statments being called inside the change handlers mark
hi stuh, yeah i tried this already… doesnt seem to work still captures the items to the undo buffer mark