you will get used to typeing underscores failing that you could use a callback to check when an object name changes and replace the ” ” with “_”
hey d3coy, i dont think its because drawing lines is faster… if you use the standard point hellpers or dummys there is no slow down even with hundreds…
hey man, i asked the exact same question a few months ago, got no reply mark
tiredness is obviously having a bad affect on my thinking, please ignore my stupid question all i have to do is recursivly go through the items mark
saw a thread on this the other day paul, the outcome seemed to be that this functionality is currently missing mark
hi brad, have you tried using this in the script controller try(your script) catch(0) mark
what exactly are you trying to achieve and why is linking not good enough? mark
hey brad, you assign nodes like so blah = nodetransformmonitor node:obj forwardtransformchangemsgs:false append $.maxobjcettab blah then you can use…
obj.transform.row3 – this is the z row of the objects transform matrix which is in effect a vector (normalized if the object is not non-uniformly scal…
i mailed dieter and he kindly recompilled it for me in max8 adn max9 mark
hey, i use bitmap2 – search maxplugins.de and when i cant use that (mental ray) i use bitmap2 in the viewport and scripted an interface to write out …
you cannot directly assign rows in a matrix – you must build a full maxtix3 value from separate components and then assign it to the transform- the wa…
curretnly no there is no way to do with maxscript that will hold the edits of the sub objecst only the parameters of the modifier , you will just have…