marktsang
@marktsang
New Member
Joined: Feb 14, 2024
Topics: 23 / Replies: 236
Reply
RE: scripted expressions problem

hi, you need to pass a point3 controller through subanim e.g. if you have a bone you could pass $bone01[3][1] as this is the subanim for transform[3…

17 years ago
Forum
Reply
RE: Need Tester…

hey ill give it a try … mark

17 years ago
Forum
Reply
RE: wire parameters via maxscript

what the hell are you guys doing working… its christmas… feliz navidad tios!

17 years ago
Forum
Reply
RE: decrypt encrypted maxscripts

as far as i recall its not possible sorry

17 years ago
Forum
Reply
RE: decrypt encrypted maxscripts

as far as i recall its not possible sorry

17 years ago
Forum
Reply
RE: "this" variable in simple scripted plugin to extend Point helper

this refers to the plugin parameters block not to the actual node. you could store the object itself in a weak reference in the plugin in a maxobjec…

17 years ago
Forum
Reply
RE: invulnerable object

simply… NO unfortunatly not… get onto autodesk about it, many others have also – enough voices may lead to implementation mark

17 years ago
Forum
Reply
RE: Wheel roll….

hey man, what you want to do is store the last position and calculate the vector to the new positions this way it will always face the correct directi…

17 years ago
Forum
Reply
RE: Buttons and script controllers

add a custom attributes to the script controller – on that CA store nodes or weak reference nodes – from the script controller you can access with th…

17 years ago
Forum
Reply
RE: Controller Type return true?

hola, $box01.pos.x_position.controller = float_script() classof $box01.pos.x_position.controller == float_script 鈥? returns true you have to test ag…

17 years ago
Forum
Reply
RE: instancing controllers?

they are differnt classes mark

17 years ago
Forum
Reply
RE: Double postings

dude you shouldnt let this get to you so much, it depends if its two of the same in one forum or two of the same in differnt… e.g i might post the sa…

17 years ago
Forum
Reply
RE: custAttributes.makeUnique

hey, paul i think you can make it unique with only one copy of the definition in the scene check out the following box() box() box() blahAttribs…

17 years ago
Forum
Reply
RE: custAttributes.makeUnique

hey charles if you want to apply the same CA to a maxobject multiply times you need to use the unique flag – other wise it just returns false – inter…

17 years ago
Forum
Reply
RE: Help with ease in/out calculations

you can pass the values to a simple bezier or hermite function – search the maxscript forums this has come up a few times, i think you will find all y…

17 years ago
Forum
Page 4 / 18