marktsang
@marktsang
New Member
Joined: Feb 14, 2024
Topics: 23 / Replies: 236
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RE: soft selection math

it isnt linear, its based on a curve i think, look at bubble and pinch…

17 years ago
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RE: Curve control for the reaction manager

hi brad, no you cannot acces tangents

17 years ago
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RE: Setting rotation values directly

hi dave, the reason when you set the rotation directly with rotate you are setting in a coordinate system context of world… easily solved… in coordsys…

17 years ago
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RE: Custom Attributes : Controller not updating

you need to add a maxObject as a variable that will be a trigger to update the controller… ie you want to use have it so whenever you scale sphere01 t…

17 years ago
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RE: Crysis style control in 3dsmax

i havent play crysis, but i cant see how pressing L twice for anything would be more efficient than pressing it once? why would you want this?

17 years ago
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RE: Lock Max File

is this what asset management is for?? or couldnt the users only viewing just use an xref? there is no way to lock edits through script

17 years ago
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RE: GetIntances of controllers?

well without having max infront of me you could try nodes = for obj in refs.dependents con where isvalidnode obj collect obj mark

17 years ago
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RE: GetIntances of controllers?

the real question is why would you want to do this?? is it to replace instances? or to get dependencies? if its to replace all instance of controlle…

17 years ago
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RE: Copying Gizmos from one modifier to the next

nope couldnt get it yet… something missing mark

17 years ago
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RE: Copying Gizmos from one modifier to the next

what exactly are you trying to do ? mark

17 years ago
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RE: Copying Gizmos from one modifier to the next

neil , for me the gizmo transforms are the same , i.e they have the same world space transform — make and transform sphere s = Sphere() move s […

17 years ago
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RE: Copying Gizmos from one modifier to the next

hey neil, try this b.modifiers[1].gizmo.value = s.modifiers[1].gizmo.value * s.objectTransform * inverse b.objectTransform mark

17 years ago
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RE: Qus about rigging & mxs

haha brad man thats some funny shlt!

17 years ago
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RE: quickest way to find out if the object has morpher modifier

morphmods = for mod in $.modifiers where classof mod == morpher collect mod if morphmods.count != 0 then print “hello i have a morpher applied!!!” ma…

17 years ago
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RE: Where can i find a list off all the commands?

help menu – > maxscript reference

17 years ago
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