property exist .Shape : <Autodesk.Max.IBezierShape> .Shape_ : <Autodesk.Max.IBezierShape>, read-only Change to .Shape works , maybe…
I get this error “– Unknown property: “Shape_” in dotNetObject:Autodesk.Max.Wrappers.ShapeObject” 3ds MAX 2020 here
Ok get it to work! Need to multiply with node Matrix. …. IMatrix3 nodeTM= myNode.GetNodeTM(0,null); IPoint3 point = myMesh.GetVert(vertID)…
I do some tests and the Getvert return coordinates relative to center of object. How to return world position?
You right VertID comes from maxscript change it but is the same get weird coordinates. IPoint3 point = myMesh.GetVert( vertid-1 ); Maybe n…
Where is the DLL for download to test?? Can you share ??
Why dont use mergedNodes: <&variable> or the getLastMergedNodes()