I guess it depends a bit on what you mean by useless vertices. In any case there are several script that deal with this in scriptSpot, you could start…
Unless you have more than one floor in the building, in which case you are gonna need some plastic cups and a lot of thread.
@ILS Worst case scenario (if you are not using an assets management system), you could always try to replicate what you said about Autocad. Have a fil…
The problem is that you have a “=” and you need a “==”. Let me run you through the script in natural language: macroScript ink_on_off category:“InkNP…
Well, do you want the objects to be specific ones (would you like to have the ability to select the items you want to generate from the scene or somet…
According to Pete: “This would probably be a flexible method, the flowlayout panel is good for this sort of thing”
There’s a few thread on that in here, do a forum search. (there’s one to get you started)
It looks to me like it was just a joke that seems like an insult because of Fajar’s obvious lack of mastery of the english language…
Maybe using a #filePostSave callback?
One thing I’d try is using the ensureVisible() method on the selected node ( treeView.selectednode.ensurevisible() ). Ensure visible will surely take …
( global mojo=#() rollout pret “Untitled” width:162 height:149 ( local mojo=#() listBox lbx1 “ListBox” pos:[4,0] width:154 height:7 button bt…
bkravi: Hi everyone, MarcoBrunetta – Your tool is nice, it has diffrent concept than mine, I had only tried to copy Maya’s look as much as possible….
I had experimented with something like that some time ago:
I think the problem is that it should be written like: for j in 1 to nGen do ( for i in 1 to nCells do ( if (cellAuto[j][i] == 1) then …
The problem is the way that Max (and maxscript) handle groups. When you create a group you are actually creating an invisible dummy item. If you selec…