Mambo4
@mambo4
New Member
Joined: Feb 14, 2024
Topics: 83 / Replies: 271
Reply
RE: how to use the "collect "command?

Also, I did some tests to wrap my head around dontcollect Some psuedo code to illustrate my understanding: list1=for [exp1] collect –values passing…

11 years ago
Forum
Reply
RE: Aligning bones and getting inverted scales

transforms and Matrix 3 values are tricky… perhaps you can store the tranform.scalepart of each and reapply after the operation, to reset the scale ba…

11 years ago
Forum
Reply
RE: Aligning bones and getting inverted scales

Are you coming from a Maya bone orienting/rigging paradigm? Max bones != Maya bones, and certain “crucial” things about bone orientation in Maya do n…

11 years ago
Forum
Reply
RE: how to use the "collect "command?

Is using node instead of a variable like obj also an optimization? I guess nodes restricts the possibilities searched to scene nodes and excludes any …

11 years ago
Forum
Reply
RE: how to use the "collect "command?

Dennis, i think you misread the intent of my code : return an array of names (strings) for all objects named “mesh_*” excluding “mesh_body”

11 years ago
Forum
Reply
RE: how to use the "collect "command?

thanks all for your replies. so It seems like I can use collect to do this: fn getNonBodyMeshList = ( local list =#() local meshes=$*mesh_* …

11 years ago
Forum
Reply
RE: how to use the "collect "command?

thanks for your responses. I believe it’s under “For loop” in the max script help Of course ! How silly of me to think I could look up a keyword b…

11 years ago
Forum
Topic
Forum
Replies: 33
Views: 16
Reply
RE: Error loading dot net assembly from arbitrary directory

You can force max to also accept newer versions of c# why couldn’t they just enable this out of the box? I’ll add this to my list of Max frustrat…

11 years ago
Forum
Reply
RE: Error loading dot net assembly from arbitrary directory

Thank you for your responses. It appears that 3DS Max 2013 does not in fact use dot net 4.0. I had to use a version of the .dll which was built for d…

11 years ago
Forum
Reply
RE: Error loading dot net assembly from arbitrary directory

It’s all 64 bit : Max, Win7, and Magick.NET-x64.dll

11 years ago
Forum
Topic
Topic
Forum
Replies: 0
Views: 13
Reply
RE: Orient shape to helper

yeah, ” orient a shape to a helper” may not be communicating what you mean clearly. do you mean just matching the rotation? you can do that without m…

11 years ago
Forum
Reply
RE: Custom referencing (no xref), what would you do?

When we had to develop a system for our game, I solicited advice at tech-artists.org , where everyone familiar with max strongly recommended against…

11 years ago
Forum
Page 17 / 24