Mambo4
@mambo4
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Joined: Feb 14, 2024
Topics: 83 / Replies: 271
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RE: I'd buy that

I’d buy that too.

11 years ago
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RE: match 1 or 2 axes using quaternions

uhm…probably math? what I am after is this: with quaternions a 100% rotation match is easy: obj_a.rotation=obj_b.rotation but since a quat’s .x, ….

11 years ago
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RE: Position, rotation, and custom attributes

I’m guessing replace “do” with “collect”

11 years ago
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RE: Position, rotation, and custom attributes

your print attr statement should be inside the inner loop for attrDef in custAttributes.getSceneDefs() do ( for attr in (custAttributes.getDefIn…

11 years ago
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RE: Position, rotation, and custom attributes

I think paramWire.connect could do that. You might have to separate rotation and pos into discreet parameters, though.

11 years ago
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RE: Position, rotation, and custom attributes

sounds like more or less what 3DS Max’s “freeze transform ” (alt+right click menu) is designed to do using list controllers. And since list controller…

11 years ago
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RE: Rotate TM to match another TM

Correct. I have two nodes in which I want to rotate,move,scale node A to match node B. yeah, I’m confused what you are asking now, because the above…

11 years ago
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RE: Rotate TM to match another TM

here is a function I wrote to match the pos /rot of obj to target. perhaps you can adat it to your needs. It is based on Bobo’s video the Matrix Expla…

11 years ago
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RE: structs and referencing functions within itself

like everyone says , use “this” to refer to any variable or function defined inside the struct. the reason is because the name of the instantiated str…

11 years ago
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RE: how to use the "collect "command?

maybe if i describe the situation I have an mxs tool that compiles the textures of single mesh and converts them for game use. imagine a max file fo…

11 years ago
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RE: how to use the "collect "command?

I speak of the external file Path of the bitmap value of the mesh’s diffuse map (in our case each mesh has a single diffuse map bitmap file)

11 years ago
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RE: how to use the "collect "command?

so, now I’m trying to think if any of this collect/dontcollect can help me solve this task: gather all meshes whose diffuse texture is either unique …

11 years ago
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