…okay, this is just really weird. fn test = ( viz = point pos:[0,0,0] lit = freeSpot() lit.pos.controller = position_Constraint() l…
Hm, it seems to be adding the position that does the trick, so freeSpot() does not work, but freeSpot [x,y,z] does. Right now I’m working with a scri…
Don’t apologize. Thank you for trying to help!
Two things: First, it isn’t the light object that is failing to show up. It’s the lighting cast from it. Second, the problem does not occur in Max 201…
everything is simple with max SDK… That sentence almost made my brain explode. I know that these methods can be accessed directly using the SDK, bu…
What is the “on entered” event handler btw? –EDIT: Never mind, I misunderstood what you were saying. Thanks for all the help
Yeah now that you pointed it out that’s true. Not sure why selections don’t do the same, but oh well. It’s still a fantastic bit of code
Okay, things have been crazy, but I finally got a chance to open this back up and take a look at it. The code works great save for one problem: it se…
Very cool! I can’t wait to try it out.
Well I have to put this aside for a while, but it would be great if Denis or anyone else could solve the last remaining problem I’m having by the time…
This is my test setup: — (ComboBoxOpsAssembly code) ca = attributes “ca” ( parameters params rollout:RO ( lt type:#node preset type:#integer u…
Okay, that gets me closer, the only issue now is that I want the selection to return to the control object after the change has been made. ca = attri…
When you say “set the light as a modified object”, I assume you are talking about invalidating it. Is that something that would be handled with a call…