mahmoudcg
@mahmoudcg
New Member
Joined: Feb 15, 2024
Topics: 3 / Replies: 9
Reply
RE: Collision Map Generator.

hey Samir, very usefull script, I played with it for a while thanks for sharing

18 years ago
Forum
Reply
RE: Visibility 0.0 –> 1.0

this works great thanx a bunch wahooney

19 years ago
Forum
Topic
Forum
Replies: 3
Views: 6
Topic
Forum
Replies: 1
Views: 11
Reply
RE: CgTalk Maxscript Challenge 003: "Foot Prints"

sorry JHaywood for bugging but nothing happen when i run the script i’m i doing something wrong?

19 years ago
Forum
Reply
RE: wheel animation

yes it does work with keyframed anim cheers

19 years ago
Forum
Reply
RE: wheel animation

though late, this could be usefull

19 years ago
Forum
Topic
Forum
Replies: 0
Views: 15
Reply
RE: CgTalk Maxscript Challenge 003: "Foot Prints"

hey JHaywood i run the script but i see no paricles , i deleted the connetion and connected it manualy,put display operator, evaluated all scripts but…

20 years ago
Forum
Reply
RE: texturemap access from maxscript?

hi guys i did the particle scale from map.i know i’m late, but i had to finish somework first here’s the result here’s the map used to guide partic…

20 years ago
Forum
Reply
RE: texturemap access from maxscript?

thanx a lot Bobo i’ll implement this today and post the result

20 years ago
Forum
Reply
RE: texturemap access from maxscript?

Bobo: Ok, so you can still go with vertex colors Seriously, all procedural maps can be rendered into a bitmap when needed (see RenderMap function)…

20 years ago
Forum