magicm
@magicm
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Joined: Feb 14, 2024
Topics: 8 / Replies: 546
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RE: Unique variables

ZeBoxx2: ( The first line of the documentation is a bit misleading in that respect, as it claims that the globalVars structure also lets you create …

16 years ago
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RE: Unique variables

An alternative to using the execute function is the globalVars structure (2008 or later): globalVars.set <global var name> <value> Mar…

16 years ago
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RE: removing missing procedural maps…..

Something along these lines should work: – Collect all instances of the “Missing_TextureMap” class. The asTrackViewPick causes the function – to ret…

16 years ago
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RE: Snap only to specified objects?

ACFred: …magnetic snapping to either the origin of the widget or to ticks on a slider bar, all of which are just either mesh or curve objects I’v…

16 years ago
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RE: medit-bitmap-rollout – scripted material

Not sure if this is what you’re after, but here’s some quick changes: plugin material rrt2 name:”RedQueen2″ classID: #(655953908, 849023090) extends:…

16 years ago
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RE: float_script addNode/addObject not working

The error is in this part of the script: expr = “widgetNode.position.controller.x_position.controller.value * 100” fe = float_script() fe.addNode “w…

16 years ago
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RE: ObjectOffset Rotation/Transform

This should properly align the box: a = box() a.rotation = inverse $.transform.rotation a.pos = $.pos Note that the rotation is performed before tra…

16 years ago
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RE: MaxScript.Net with SQL

I assumed the OP just left that part out in his post, but yeah without it this script wouldn’t do much, other than instancing classes Martijn

16 years ago
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RE: MaxScript.Net with SQL

What error are you getting? One thing I noticed is that you used lowercase (the orange part), where it should be “SqlCommand” (.NET is case sensitive)…

16 years ago
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RE: Event Part count

Afaik, there’s no way to know beforehand how many particles go where at a given point in time (since pflow is history dependent), so as Richard pointe…

16 years ago
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RE: Event Part count

When “PF Source 01->Ev” is the full name of the Event node, that is exactly what you’ll need to use for getNodeByName to work, eg: Ev = getNodeByN…

16 years ago
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RE: drawing perpendicular splines, follow mouse

Are you using updateShape shpObject as well? This is needed to update the shape in the viewports after adding/removing/modifying knots. Cheers, Marti…

16 years ago
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RE: post-render script after baking

One thing to note here though, is that if you decide to make your callbacks persistent (ie, saved with the scene), you’ll need to make sure that the c…

16 years ago
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RE: Uinque Custom Attributes on Instanced Max Objects

I’m not sure if this is what you want, but you could add the custom attribute to the object itself instead of the baseObject (which is the default). T…

16 years ago
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RE: Undo Context Not Appearing in Stack

This is a long standing issue with maxscript, spline operations do not generate undo entries… A way around this limitation is to create a copy of the …

16 years ago
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