magicm
@magicm
New Member
Joined: Feb 14, 2024
Topics: 8 / Replies: 546
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RE: Calling C# methods including output parameters

Have you tried passing the last argument as a by-reference argument? Connect localDB localDBPath [b]&[/b]dbVersion Not sure if this works for ou…

15 years ago
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RE: MaxScript beautifier

Not that there’s anything wrong with this thread, I just really feel like closing it.

15 years ago
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RE: MaxScript beautifier

So… err… what exactly is a “MaxScript beautifier”?

15 years ago
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RE: DotNet ButtonUp ?

Why not use the Button’s MouseClick event instead? This one already does the work for you as it only fires when the mouse is pressed and released insi…

15 years ago
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RE: DotNet Form – Problem with local scope and PBlock

fileIn actually returns the result of the last statement in the included script, just like how a function works. You’re right about the fact that ther…

15 years ago
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RE: Dynamic button width using DotNet?

Have you tried setting the .AutoSize property to true? That should do the trick. Martijn

15 years ago
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RE: Drive material editor values via a viewport control?

Maybe I’m misunderstanding the question, but couldn’t you just link the slider to the parameter by wiring it, or using a script controller? Martijn

15 years ago
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RE: Script written for Max 9 running slow/crashing in Max 2009

Is there an error printed in the listener? If so, please post the error as well. Martijn

15 years ago
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RE: retrieving progressive morph targets

Afaik, you need the original nodes to still exist in the scene to be able to get this information… Both WM3_GetProgressiveMorphWeight and WM3_SetProgr…

15 years ago
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RE: 4 point tracking orientation

darkmoon3d: For orientation am trying to find how to calculate angle from (a to d). Is there a particular formula to find these? To find the angl…

15 years ago
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RE: vray shadows on with maxscript?

[Edit]Erhmm… What VVaari said :)[/Edit] You can change the shadow generator of a light by setting the .shadowGenerator property. To do this you need …

15 years ago
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RE: undefined global variables

There’s a topic called Scope of Variables (or something similar) in the documentation that explains how scopes work. It’s usually best to define your …

15 years ago
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RE: undefined global variables

Hard to say what the problem is without seeing more code, but I’m guessing it’s a scope issue. Where are you defining the global? Also, I’d recommend …

15 years ago
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RE: system.drawing.pen?

Have you tried s.Invalidate() in the mouseDown handler? That should force it to update in the next drawing cycle. Martijn

15 years ago
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RE: Get an object in Ray

Alternatively, you could use the intersectRayScene function that was introduced in max 2008 (avguard extensions). From the manual: intersectRayScene …

15 years ago
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