magicm
@magicm
New Member
Joined: Feb 14, 2024
Topics: 8 / Replies: 546
Reply
RE: Folder Property?

I don’t know of any (maxscript) commands to store custom data into a folder. Even Windows itself uses an ini file (desktop.ini) to store folder-specif…

19 years ago
Forum
Reply
RE: Adding bitmaps?

The avguard extension has a function for this, I think it’s called PasteBitmap. It lets you specify the source and destination regions/locations, so i…

19 years ago
Forum
Reply
RE: MAXscript interface continuity

AFAIK, the only way to automatically link multiple nodes to ui controls is to use multiple pickButtons, like so: (and this probably only works for fix…

19 years ago
Forum
Reply
RE: MAXscript interface continuity

A pickButton can be linked to a node param, but you’ll need to use autoDisplay for the node’s name to show up. parameters params rollout:theRollout (…

19 years ago
Forum
Reply
RE: Simple Trigonometry with MAXScript?

I’ve attached a max file (max 9) in which I have created a setup as shown in your avi PCA_Test05.avi. There are 4 IK chains (HI Solvers) in the scene …

19 years ago
Forum
Reply
RE: Simple Trigonometry with MAXScript?

I’m not entirely sure how this scene (trig_test03.max) relates to the avi’s in your post, so I might have misunderstood what you’re after. But why don…

19 years ago
Forum
Reply
RE: setting a keyboard(.kbd) file

I typed “keyboard NEAR file” in the search tab of the online reference, and it only returned 3 results, so the actionMan methods are probably the only…

19 years ago
Forum
Reply
RE: splineops Attach?

The splineOps structure only contains methods to start certain operations, which all require user interaction. So splineOps.startAttach for example pr…

19 years ago
Forum
Reply
RE: pflow and script controller

Georg, Particle flow is history dependent, which means that if you put the timeslider on frame 50, it needs to evaluate the flow from frame 0 to fram…

19 years ago
Forum
Reply
RE: Hide & Unhide objects dynamically

What types of variables did you create for ik_fk and Self? And what max version are you using? The DependsOn command is obsolete since max 8, and its…

19 years ago
Forum
Reply
RE: select hierarchy

Nham, Give this a try. My comments should speak for themselves, if not don’t hesitate to ask. Cheers, Martijn ( /* collects all children recursiv…

19 years ago
Forum
Reply
RE: Calling a plug-in via maxscript

I’m afraid the closest you can get is this: UtilityPanel.OpenUtility Resource_Collector This opens the resource collector, but you’ll still have to e…

19 years ago
Forum
Reply
RE: Attatching feathers to a wing

It certainly is scriptable, but without any detailed information it’s kinda hard to give any meaningful advice. Martijn

19 years ago
Forum
Reply
RE: IPTC Keywording of images

MAXScript access to this extended information is limited I’m afraid. The targa interface allows you to specify an “Author” and several “Comment” field…

19 years ago
Forum
Reply
RE: effectsChannel / Material Channel ID

It seems this is an error in the documentation. It states that : The TextureMap class is derived from the Material class, and inherits the propertie…

19 years ago
Forum
Page 20 / 37