magicm
@magicm
New Member
Joined: Feb 14, 2024
Topics: 8 / Replies: 546
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RE: BitmapTex RGB_Color_Map not exposed?!

Like Blue said, the point needs to be animated before it can be accessed/changed through maxscript. Cheers, Martijn

19 years ago
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RE: BitmapTex RGB_Color_Map not exposed?!

Same goes for the Gradient Ramp flags… Very annoying

19 years ago
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RE: Select Faces based on normal?

I might be terribly wrong here, but I think angle = acos faceNorm.z will return the same results as angle = (acos (dot faceNorm [0,0,1] )). So that el…

19 years ago
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RE: having trouble converting a string to a class

If you already have a reference to the node stored in a variable (foo in your case), you can simply access the controller using ( foo = $Bone01 fooba…

19 years ago
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RE: having trouble converting a string to a class

You don’t need the execute command here (which is slow and is best avoided whenever possible). Instead, you could use the getNodeByName command: obj …

19 years ago
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RE: Help with custom geometry, simple object

Have you tried working with XRefs instead? Cheers, Martijn

19 years ago
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RE: Storing information (Arrays in Scene)

I think your best option is create a new track in the GlobalTracks node. Then you can either store your data using custom attributes or by adding a sc…

19 years ago
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RE: Reading ascii files?

I can’t say much about the differences between the two, but I’ve had some problems with memStream manager in the past (I think max 7 or 8). I used it …

19 years ago
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RE: looking for script to save multiple selected obj separately.

<bool>saveNodes <node_collection> <filename_string> [quiet:<bool>] Creates a new .max scene file with the given name and stor…

19 years ago
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RE: getting clipping ranges from active viewport?

You’ll probably need to go the SDK route… I don’t think there’s a way to access this property through maxscript. Martijn

19 years ago
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RE: Any script that converts edge hardness to smoothing group?

Could you post an example of this (an obj file, plus its accompanying “edge hardness” file)? Cheers, Martijn

19 years ago
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RE: 3DSMAX: Using Scripted Controllers With Trig Functions.. Hit A Snag

You need the inverse tangent function to calculate the angle. Divide the adjacent (Pitch01Forward) by the opposite side (Pitch01Up) and calculate the …

19 years ago
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RE: canExecute??

I don’t think there’s any way to check if any given string contains a valid expression. You could, however, validate the string against a fixed list o…

19 years ago
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RE: Bug in Custom Attributes and DropdownLists

You’ll have to update the dropdownlist selection manually each time the “params” rollout is being opened. The orange line below should take care of th…

19 years ago
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RE: Bug in Custom Attributes and DropdownLists

the ‘sound’ parameter hasn’t been linked to a ui control. Adding the blue text below should fix your problem. weaponDataCA = attributes weaponData ( …

19 years ago
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